AI Insights · Timothy · July 2024
Top 5 Hospital Games in Poland Q2 2024: Unified Platform Performance
Explore the top 5 hospital games in Poland for Q2 2024, based on downloads, revenue, and weekly active users. Data sourced from Sensor Tower.
In Q2 2024, the top 5 hospital games in Poland on a unified platform showcased varied performance metrics across downloads, revenue, and weekly active users, according to data from Sensor Tower.
Happy Clinic: Hospital Game from Nordcurrent UAB saw fluctuating revenue, peaking at around $1.6K in early April and ending the quarter at approximately $973. Downloads also showed significant variation, with a notable spike to 4.9K in the last week of June. Weekly active users fluctuated throughout the quarter, starting at 5.2K and ending with a remarkable increase to 7.6K.
EMERGENCY HQ: firefighter game by Promotion Software GmbH experienced revenue fluctuations, peaking at $1.6K in mid-May and concluding the quarter at $805. Downloads were highest in mid-April at approximately 1.9K and remained relatively stable thereafter. Weekly active users peaked at 5.9K in mid-May, maintaining a consistent level around 5.5K towards the end of the quarter.
Happy ASMR Hospital from Smart Fun Limited had a steady revenue trend, peaking at $1.0K in early May before gradually declining to $614 by late June. Downloads were highest in early April at 5.3K, with another peak of 3.5K in late May. Weekly active users saw significant highs, peaking at 10.3K in early April and stabilizing around 4.6K by the end of June.
Happy Hospital™: ASMR Game by DragonPlus experienced declining revenue, starting at $1.1K in early April and dropping to $661 by the end of June. Downloads peaked significantly at 3.0K in late April before plummeting to single digits by mid-June. Despite this, weekly active users remained high, peaking at 18.4K in late April and maintaining around 13.3K towards the end of the quarter.
Mission Chief Fire Fighter 911 from SHPlay GmbH saw a relatively consistent revenue trend, peaking at $606 in early May and ending the quarter at $458. Downloads were highest at 732 in mid-April, with a slight decline towards the end of June. Weekly active users showed stability, starting at 2.1K in early April and ending at 1.6K by late June.
For more detailed insights and analytics on these games, visit Sensor Tower.